![]() ![]() The complete list of mods is too large to fit on one page, therefore it is split into four parts, based on the OMOD form types: ![]() However, only one mod can be attached to a given slot, so attaching a new mod to an already occupied slot will replace the current one. For instance, armor items commonly support a Legendary effect, a material mod, a misc mod and a size variant. These slots are known as "attachment points". However, many of these modifiers can only be added or removed via the console.Ī single item can have a variety of slots available. Some of these modifiers are attached in-game, such as when a Legendary item is found, or when an armor mod is attached at a armor workbench. These include regular weapon and armor mods, such as sturdy or heavy armor piece variants, Legendary armor and weapon effects, and so forth. ![]() Object modifiers (or OMODs) are modifications applied to a base item.
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